![]() They don’t detract, you can just tell where it isn’t quite perfect. Other than those hiccups this is a great horror game, and that’s without mentioning the added danger of playing in PSVR, where the mildewy atmosphere gets into your soul. I played the opening hour and a few other levels in virtual reality and screamed a lot, ending up, during one extended sequence, curled foetal on my side attempting to balance playing and hiding at the same time. It’s terrifying, and there are sections I played in normal TV-o-vision that I don’t think I could have done in VR. However, it’s worth mentioning I’m bullet proof when it comes to motion sickness. I played in virtual reality as a full FPS, with all the stabilisers off (so no segmented turning, tunnel vision, reduced speed etc) making it play exactly like the non-VR version. It was brilliant, but I’m in a minority of people that can do that. I know from speaking to other reviewers that some needed to play it with the anti-hurl aids on, and at least one person felt sick just trying the tutorial. ![]() However you play it, Resident Evil’s back. Completely different and yet instantly familiar.
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